Merging kinect meshes into a single unified mesh Act I

Ok my big task for the next couple of days is to build a way of merging multiple kinect meshes into a single unified mesh.

What i have: Methods for filtering out the background on high res depth image, Meshes built from the depth data from multiple cameras, a interface to orient them round a single origin.

What i need is methods to: Eliminate / prioitise faces, join the edges of separate meshes to unify the surface.

Im going to have to meditate on this problem a bit, i have some ideas but im not convinced yet.

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About rugcode

Phill Tew is a curious blend of programmer and installation artist.

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