Merging kinect meshes into a single unified mesh Act I
Ok my big task for the next couple of days is to build a way of merging multiple kinect meshes into a single unified mesh.
What i have: Methods for filtering out the background on high res depth image, Meshes built from the depth data from multiple cameras, a interface to orient them round a single origin.
What i need is methods to: Eliminate / prioitise faces, join the edges of separate meshes to unify the surface.
Im going to have to meditate on this problem a bit, i have some ideas but im not convinced yet.