Archive | Code RSS for this section

Stuff is going down on Aware Games dev blog

I have been working on a new project with Mr Luke Oram check it out!

Aware Games Dev Blog

Aware Games Dev Blog

Rug.Osc version 1.2.4 released

With new improved bits!!  Yes many of the bits have been revamped and better bits mean better bytes GET IT NOW!!!
https://bitbucket.org/rugcode/rug.osc/overview

Rug.Osc used for X-IO gloves project

Seb Madgwick over at x-io has been using Rug.Osc to demonstrate their amazing new glove tech!

Rug.Osc 1.2.0.0 Released

Rug.Osc

Simple, complete, open source OSC implementation for .NET and Mono.

Key Features:

  • Pure .NET (C#) (2.0 or greater) so any .NET / Mono platform is supported. (Windows, OS-X, Linux, Android, I-OS and more)
  • Message argument types supported are: int, long, float, double, string, symbol, bool, RGBA, Osc-Null, Osc-Timetag, Osc-Midi, impulse, char, blob and arrays.
  • Message address patterns and pattern matching.
  • Osc message bundles.
  • Send and receive osc packets via UDP.
  • Supports IPv4, IPv6, Unicast, Multicast and Broadcast (IPv4 only)
  • Read and write osc packets to streams.
  • Parse osc messages and bundles from strings.
  • Optimized for use in real-time applications.
  • 100% thread safe.
  • Released under a permissive MIT License

Browse the source or get the binarys or source code here or get it on NuGet here

Osc Addresses as Rug.Osc understands them

New wiki page on Rug.Osc Osc Addresses as Rug.Osc understands them should illuminate the murky world of the osc address space.

Rug.Osc 1.1.0.0 Released!

Browse the source or get the binarys here or get it on NuGet here

X-IO Glove Demo

Here are some images from the development of a demo I’m building for x-io Technologies glove tech.

Pretty no?

ImageImage