Tag Archive | OpenGL

X-IO Glove Demo

Here are some images from the development of a demo I’m building for x-io Technologies glove tech.

Pretty no?

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InCogNeto Nominated for ExPlay Festival

Our game jam submission InCogNeto has been nominated for a prize at this years ExPlay festival

First day at PM Studio

I have acquired a hotdesk at the Pervasive Media Studio its a great space and I actually found I could get a decent amount of code done during the day.

I was working on a middle-ware layer to my RugTech1 library that powers all my current art projects (dS, Me and My Shadow, others) trying to make it mono compatible and use OpenTK (OpenGL) on platforms where SlimDX (DirectX) is not available, im hoping this will remove the distressed looks i get from my Mac using collaborators. Its quite a big task though and I’m sure getting the 2 versions pixel perfect is going to be, to be frank, a total ball ache but I’m sure having a fully cross-platform art framework will be really useful.